Combat Procedure Trainer Leopard 2

1. Combat Procedure Trainer Leopard 2...

The GeSim Leopard 2 (combat procedure trainer) has received its lifetime extension. The Austrian Bundesheer has accepted the final delivery and resumes the training of its tank companies at the Combat School in Zwölfaxing near Vienna. The combat procedure trainer was originally manufactured in Germany in 1993, and later sold to Austria along with the Leopard 2A4 main battle tank. Steel Beasts Professional was chosen as the desired simulation software for a variety of reasons, among them the flexibility to connect the combat procedure trainer with the larger classroom network in a nearby building to embed the  platoon level simulator cabins in the tactical context of company team and even battalion scale exercises. As such, it now supports the inclusion of desktop trainer stations simulating other Austrian vehicles such as the Ulan IFV, or the LMV with its remote weapon station. The lifetime extension of the GeSim is the result of a collaborative effort where Diehl BGT Defence of Röthenbach, Germany took responsibility for the hardware part – replacement of obsolete electronic components, interfacing with control instruments, and expanding the simulator’s capability with the addition of extra sights and...
Lemur RWS for the Danish Army

2. Lemur RWS for the Danish Army...

Current operations in Afghanistan have shifted the military’s attention to the role of the light vehicle. In asymmetric wars they are a preferred target for ambush – partly due to their greater number in theater, partly due to the insurgents’ perception that they are easier targets with similar reward, the death or injury of its occupants. With the vulnerability of light vehicles exposed in the first five years of involvement in this theater of operations, armies are adapting to these new circumstances. Well-known is the trend to up-armor vehicles for better crew protection as an intermediate solution. The following step was then to gradually replace the legacy fleet with new designs that withstand rifle fire and protect the crew from RPG and IED attacks as well as the general mine threat. Finally, another reaction is to add armament beyond the vehicle crews’ personal weapons, thus reducing the necessity to expose crew to small arms fire as it happens with traditional MGs on a hatch ring mount. Industry has responded to this demand with numerous new vehicle designs as well as the development of remote weapon stations (RWS), among which the most frequently picked variants offer freedom of choice to the customer to equip the station with regular 7.62mm caliber MGs, 12.7mm heavy MG, or 40mm grenade launcher gun. This spectrum of weapons seems to cover the current operational necessities in most cases. Equipping vehicles with a remote weapon station...
Virtual Simulations in Gunnery and Crew Procedure Training

3. Virtual Simulations in Gunnery and Crew Procedure Training...

Over the past ten years eSim Games has expanded its original armor simulation game into a full-featured training solution which is currently employed by nine armies on four continents. Steel Beasts Professional is a PC based virtual simulation, suited for the training and education of crews of armored fighting vehicles in a wide spectrum of everyday training situations. It covers basic and advanced gunnery training for currently fourteen different AFV fire control systems, suitable for gunnery and crew procedure training. All this is being presented in a tactical context of up to battalion level task force strength. This is provided by a powerful yet easy to manage constructive simulation. It has semi-automated forces for realistic medium and high intensity combat scenarios involving armored and mechanized forces.   Gunnery training is supported by using 3rd party control handle replicas, or by integration of the software into new or existing crew trainer cabins. In cooperation with the Danish Army a series of new crew trainer cabins have been developed for the Leopard 1A5 and 2A5. New cabins are under construction for the CV90/35. Existing containerized simulators have been successfully retrofitted with Steel Beasts Professional. In close cooperation with its customers eSim Games has developed a solution where a microcontroller is programmed to transmit the system state of the simulator cabin to Steel Beasts Pro and to receive status updates from the simulated fire control system to activate control lights or to...
Video: Engineers of SB Pro 4.0

Video: Engineers of SB Pro 4.0

Today’s sixth video in our series on The Steel Beasts Channel shows our latest work in the field of simulating engineers, also hinting at certain development planned for the future as far as the new terrain engine is concerned. Again, this map is based on low resolution terrain data, so what the engine can do and what type of terrain we have available are two separate issues. Enjoy!     Footage was taken from near-current Beta versions and contains a funny bug which has been addressed in the meantime; it alludes to a 1970’s rock song. The camera movement is a feature based on an experimental internal tool that will not be part of the initial 4.0...
Video: Killing a Cobra

Video: Killing a Cobra

As the fifth video in our series on The Steel Beasts Channel we’ll show the last remaining one of the new helicopters, and an old acquaintance taking revenge for him. Enjoy!     Footage was taken from not quite so late Alpha versions. You’ll spot some bugs eventually that will hopefully not make it into the final release. The camera movement is a feature based on an experimental internal tool that will not be part of the initial 4.0...
Video: Terrain Engine Comparison

Video: Terrain Engine Comparison

The fourth video is up in our series on The Steel Beasts Channel shows you a comparison between the look of maps as you know them in direct comparison with the new terrain engine. Note that, to create a direct comparison, the chosen terrain had to be identical (in this case, the well-known Hannover-Weserbergland map near the village of Deckbergen), so both maps are based on the same low resolution source material. The salient point here is the different treatment of roads. Also note that once again the footage was created from a beta version, so it may not be entirely respresentative of the final release. To make it a bit more interesting I added a number of new vehicles. Can you spot them all? Enjoy!   Footage was taken from late Alpha/early Beta versions. The camera movement is a feature based on an experimental internal tool that will not be part of the initial 4.0...
Video: The T-72s of SB Pro PE 4.0

Video: The T-72s of SB Pro PE 4.0

The third video is up in our series shows you T-72 variants, old and new, that will be part of SB Pro PE 4.0. Check out The Steel Beasts Channel. Most noticeable among the new models are probably those T-72s with Kontakt-1 reactive armor. We’ll later come back to that topic with a second T-72 video, time permitting. Enjoy!   Footage was taken from late Alpha/early Beta versions. The camera movement is a feature based on an experimental internal tool that will not be part of the initial 4.0 release. Yes, the T-72M4 is missing from this clip. No, that doesn’t mean that it would no longer be part of SB Pro...
Video: SB Pro PE 4.0

Video: SB Pro PE 4.0

The second video is up in our series preparing you for the release of SB Pro PE 4.0 on The Steel Beasts Channel. Today we’re presenting the entire family of TAM variants from Argentine. This includes the TAM VC, the VCPC, VCTP, and the howitzer variant TAM VCA. Enjoy!     Footage was taken from late Alpha/early Beta versions. The camera movement is a feature based on an experimental internal tool that will not be part of the initial 4.0...

ITEC 2016

eSim Games

eSim Games LLC is an independent software developer specialized on virtual simulations of the fire control systems of armoured fighting vehicles in a combined arms tactical context. Initial development on Steel Beasts started in 1995. The first game version was quickly adopted by a range of military customers, for which numerous customizations were developed which were combined and released as the now current product line, Steel Beasts Professional.

eSim Games has its headquarters in Mountain View, California, with an additional office in Hannover, Germany. Primary customers are the land forces of Australia, Austria, Denmark, Finland, Spain, Sweden, and The Netherlands, with additional customers in the Americas and Europe.

Video: The T-72s of SB Pro PE 4.0